The Sims
I have found a new trick on the sims: If you hold alt and shift, then while holding the two move the mouse, a box with information will come up. (Only tested to work on Livin' Large, must be in a house)
The Sims
Open Cheat Screen
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Press [Ctrl] + [Shift] + C during game play to display a
prompt in the upper left corner of the screen.
Note:, enter [Exclamation point] at the prompt to repeat
the last cheat entered.
Enter a [Semi-colon] between codes to enter multiple codes at the same time.
Result Code
--------------------------------------------------------------
1000 Simoleons - klapaucius
Add new family history stat to the current
family - hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found - write_destlist
Architecture tools automatically set the level as
needed - auto_level
Automatically import and load indicated FAM file - import <FAM file>
Automatically load indicated house, no questions
asked - house <house number>
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text <font_size> <text>
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored
interactions to a file - dump_happy
Dump selected person's motive contribution curve to a
file - dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht <filename>
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects
No tutorial object generation when tutorial house is
loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose
IFF files are writable - refresh_faces
Rematch dependent textures and regenerate
bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation <0-3>
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused
families - fam_test <opcount>
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy <1-100>
Set game speed - sim_speed <-1000-1000>
Set grass change value - edit_grass <number>:
Set grass growth - grow_grass <0-150>
Set lot size - lot_size <number>
Set maximum milliseconds to allow simulator - sim_limit <milliseconds>
Set sim speed - sim_speed <-1000 - 1000>
Set time of day - set_hour <1-24>
Set z offset for thought - bubbles bubble_tweak <z offset value>
Sets the neighborhood directory to the path - <directory path>
Sets up the borders of the lot with non-editable flag.
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses <house
number> <house number>
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the
keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person
control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits
and skins - reload_people
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export
Quick money:
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Enable cheat mode and enter the klapaucius code. Display the cheat
prompt again and type
!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!
(up to sixty total commands may be entered).
Magic garbage bag:
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The following trick saves the time needed to take the garbage to
the street. Buy the 30 simolian trash can. Order your Sim to empty
it, then cancel the order just as they remove the bag from the can.
Then, order them to pick up the mess that they just created.
Your Sim will return the full bag to an empty can. Repeat this
each time it fills and trash will never have be brought outside again.
Less bills:
-----------
Keep an unpaid bill until the mailman delivers the next set of
bills. Pay the original bill when your mailbox is filled with
the next set of bills. This should cause the bills inside the
mailbox to disappear.
7000+ Simoleons:
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Enter the "1000 Simoleons" cheat, then type "!;!;!;!;!;!;!" at
the command prompt.
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Hints
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Before jumping into the action, take the time to create
a neighborhood filled with Sims. This will make it easier
for your Sims to make friends later in the game.
In the early going, fight the temptation to buy a lot of
big-ticket items. Instead, save your money and buy only
the bare necessities.
Before getting a job, make a couple of friends and try to
increase some of your work attributes. This way, once you
get a job, you'll move up the ladder a bit faster.
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